【插件资讯】插件来源:转贴转贴请填来源:网路资源转载提供会员参考
使用指令:僵尸按R飞跃
僵尸扔肉同时按mouse1和mouse2安装路径:amxx放在plugins并在plugins.ini加上zombie_swarm.amxxsma放在scriptingcstrike直接和原本的cstrike重叠
【插件介绍】小学才玩的mode原来进化到3.1版呢...希望会再次狂热起来
/ /复制并粘贴此amxx.cfg文件和编辑/ /僵尸血量zswarm_health 1500/ /僵尸装甲zswarm_armour 750/ /僵尸重力zswarm_gravity 700/ /控制僵尸脚步声音。1是现在的脚步声。zswarm_footsteps 1/ /僵尸速度zswarm_speed 300/ /僵尸控制打开夜视。1,打开夜视。0来关闭zswarm_autonvg 1/ /每个伤害百分比减去从僵尸的血量。 zswarm_dmg_hp_percent 50/ /每个伤害百分比减去僵尸的盔甲。 zswarm_dmg_ap_percent 35/ /控制双方回合数。/ /不交换机器人zswarm_rounds 5/ /控制允许手动切换小组或不。1,以阻止切换队伍。0不阻止切换队伍zswarm_blockteams 1/ /控制允许CT的开启夜视或不。1阻止夜视。0允许夜视zswarm_blocknvg 0/ /环境亮度。默认值是1。/ / 0是白天。1是雷击和全黑。zswarm_lights 1/ /僵尸可否飞跃。1可以。0不可以zswarm_leap 1/ /每一次飞跃之间的冷却zswarm_cooldown“5.0”/ /飞跃的速度zswarm_lforce 525/ /飞跃的高度zswarm_lheight 260/ /僵尸可否扔肉。1可以。0禁用zswarm_fleshthrow 1/ /扔肉的速度zswarm_fforce 1500/ /扔肉对目标的伤害zswarm_fleshdmg 20/ /扔肉对自己的伤害zswarm_fselfdmg 250/ /扔肉可否破坏地图实体。1可以。0不可以zswarm_fleshents 1/ /天空名称zswarm_skyname“space”/ /计时器达到0:00时结束回合。1使用。0禁用zswarm_endround 1/ /准许CT使用武器菜单。1准许。0禁用zswarm_gunmenu 1/ /控制武器菜单选择。武器zswarm_weapons“ABCDEFGHIJKLMNOPQRSTUVWXYZ”/ /控制武器菜单选择。设备zswarm_equip“hffsn”/ /全面建设目标秒数zswarm_obj_percent“18.0”
Zombie Swarm 3.1 - 2nd February 2012- Fixed many bugs- Bots now have a 15% chance to leap or flesh-throw when looking at enemies.- Added effects when all objectives are completed
Zombie Swarm 3.0.2 - 25th September 2011- Fixed the bug where CT's get punch-angled by friendly fire- Added new cvar to disable the gun menu zswarm_gunmenu "1" Default to 1- New banner. (Thanks rapara13!)
Version 3.0.1 Official - Fixed small bug regarding friendly fire
Version 3.0 Official - 17 April 2011- Added new 'Beacons' mode. * Type "objective_menu" (without speech marks) in console to show menu- Added Weapons Menu. (Snippet from GHW_Chronic and his tutorial)- Changed the HUD for Zombies * Uses the default HL HUD but is measured in percentage- Added spinning flesh throw- Bots no longer auto change teams.- A whole lot of other changes which I can't remember
Version 3.0 Beta 7e - 21 August 2010- Added the feature that rounds will now end when timer reaches 0 * Requires Round Terminator plugin!!! - Added gore/gibs when zombies die- Fixed "zswarm_blockteams" typo- Zombie radio is now slower- Added the punchangle effect (Was in the original!! I missed this feature)- Added/moved some changeable defines to play with in the source code * Lines 19 - 25- Added changeable defines damage of zombies slash and stab- Added 'pain' sound whenever zombies leap
Version 3.0 Beta 7d - 2nd July 2010- Replaced the hitzone damage manipulator with 'Damage Absorption' (Credits to Bugsy for helping me out with this!) * Added new cvar "zswarm_dmg_hp_percent" * Added new cvar "zswarm_dmg_ap_percent"- Fixed some errors regarding giving back what weapons you had before being switched to as a Zombie- Fixed the problem sometimes CT's don't spawn with a pistol after being switched over from a Zombie- Removes Zombie corpses instantly - Changed some default CVARS
Version 3.0 Beta 7c - 1st June 2010- Fixed 'zombie claws' model showing as human when team switches.- New feature where it will now remember what weapons (and armour) you were holding just before you are auto switched.- Reworked the team auto change a bit. * Prints the round counter when freeze time is over- Removed some FMU stocks.- Requires 'fun' module.
Version 3.0 Beta 7a - 4th December 2009- Added cvar to break map ents (vents, windows, crates, etc...) with flesh throw- Fixed buy menu bug when team auto changes
Version 3.0 Beta 6a - 18th November 2009- Fixed joining teams bug (VGUI menu) when first connected to server- Fixed '0' health bug
Version 3.0 Beta 6 - 18th November 2009- Added cvar to remove hostages- Added cvar to switch teams after X amount of rounds- Added cvar to block team changing- Updated the multi-lang file.
Version 3.0 Beta 5 - 16th November 2009- Complete rewrite of scriptPrevious changelogs lost
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