// Fake Hostage (to force round ending) ent = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "hostage_entity")) if (pev_valid(ent)) { engfunc(EngFunc_SetOrigin, ent, Float:{8192.0 ,8192.0 ,8192.0}) dllfunc(DLLFunc_Spawn, ent) }